Inspired by all the absurd action toys my brother and I played with as children, I created a fictitious toy line of toast soldiers that pilot giant toaster mechs. This artwork was created in the vein of toy packaging or promotional posters. To go the extra mile, I built two Toast Force action figures out of actual working toy toasters, various robot model kits, and generic G.I Joe-like toys.
Created for a video game boss tribute gallery show, one of my favorites, the Zombie Pirate LeChuck from the point-and-click game franchise Monkey Island.
Created for "Capcom Fighting Tribute", an art book for Udon Entertainment.
This piece was selected for an art book published by Udon Entertainment featuring works based on the vast fighting video game library from Capcom games. For this work I combined the games "Puzzle Fighter" and "Power Stone".
Created for "From the Toy Box", a gallery show for Gallery LTD.
These pieces were created for a gallery show paying homage to our favorite childhood toys. I was a huge fan of anything that transformed as a child so I chose to feature Go-Bots, M.A.S.K., and Rock Lords in a villains vs. heroes diptych.
These pieces were created for a gallery show honoring movies celebrating their 30 year anniversary. Sadly I saw these movies as a child...the years do sneak up on you. There were many to choose from, but I selected two of my all time favs; "Labyrinth", and "Big Trouble in Little China".
I created and curated a zombie themed, paper toy show with artist Chris Schons. We created a blank paper toy die-line which contributing artists used to create their own mini zombies. The toy was designed so all of the creatures could have their heads, bodies or legs swapped out for another artists design.
My creation was the classic jock zombie. I really like his tiny helmet.
This piece was inspired by the Tim Burton film "Beetlejuice" for the pop culture exhibit Crazy 4 Cult for Cult. I wanted to play with some dynamic angles for this piece similar to the 1990's Beetlejuice cartoon opening, but still pay homage to the film.
My piece for the NES game Punch Out tribute show was a paper toy I designed of one of the main enemies King Hippo. King Hippo also starred on the 1980's cartoon "Captain N: The Game Master". In that show his design varied greatly from his NES design showing he has a pale turquoise skin color and was always running around with a character called Eggplant Wizard. I incorporated all of these elements into one monstrosity while satiating my passion for paper toys.
An incredible show for Light Gray Art Lab where each artist created assets for an actual video game. I created the hero Ice Cream Carl. He's a rough and tough, ice cream truck driving, magic scoop wielding dude who is called to the Ice Cringdom at the request of the Neopoliking. He must traverse vanilla cone platforms, molten jam volcanoes and underground chocolate caves to rescue each of the kings three daughters.
"Then/Now: Childhood Revisited" an art book co-created by artist Bob Rissetto and myself.
Shown here my artwork for the front and back covers along with one of my spreads. This project was created by my friend Bob Rissetto and myself to celebrate all the awful things artists draw as kids. Each artist involved submitted artwork they drew as children, then they recreated those same images using their professionally honed adult skills. The book contains works from 30 professional working artists, and was successfully funded on KIckstarter on June 2017.
Check out the campaign here. Books available in my shop.
This show was about dreams and their interpretations. Below is the dream I had that inspired this piece:
I am on a water coaster ride themed around 'The Little Mermaid'. When my cart reaches her cove of treasures I discover that there are hidden clues among them. When you touch one item it reveals a clue for the next. I find that I've missed some clues so I jump out of my cart to try again, and again, and again until I get it perfect. I suddenly realize my cart has moved far away. I turn to try to catch up, watching all the other content passengers in their carts happily coasting along. I can't reach my cart and realize I'm abandoned.